did everybody who published a crude win 9x game teach themselves raw GDI or is there a simpler library out there somewhere?

@mavica_again Malloc a frame buffer of the desired size. Read up on SetDIBitsToDevice(). That's really all you need, unless you're thinking of using GDI to actually draw stuff for you.

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@aaronsgiles that's super convoluted! i just wanna put bitmaps on the screen :')

i'm gonna see how well SDL 1.2 performs on my P2 running W98, if it's good i might use that with mingw over msvc

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