does anyone have a good way for making 3d glassy shape stuff like the os x aqua wallpapers

@mavica_again I recall it being super easy in some ancient 3ds max version, like several decades ago. =)

@mavica_again which reminds me, I was trying to make some flat shaded stuff for retro computing reasons and modern renderers (at least in blender) are *completely incapable* of rendering pure flat surfaces.

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@sol_hsa i got pretty good results forcing the opengl rendering and fullbrite lighting

this was rendered in blender

@mavica_again I didn't find the option to use opengl for rendering anywhere =)

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