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There was also a bit of this dream where I met a friend to talk about a book they were writing, only i could never actually talk to them about it because Esteemed Video Game World Record Cheater Billy Mitchell was there offering "constructive" criticism in the form of pieces of notebook paper with red pen marks all over them

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the one thing that did have fighting, though, was the fan made, fully clay animated Mortal Kombat game, in which Ken from Street Fighter had a cameo appearance. Somebody's Fatality made him pop in from off screen and summon a holographic protection of other Street Fighter characters for some reason. Nobody died. They just looked confused.

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I dreamt last night that I was playing a new street fighter game that had 100% new cast, car racing, and a large dog voiced by Christopher Lloyd.

But it did not have any fighting in it.

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Selaco is created fully independently. We need all the help we can get! Please give a Wishlist to support us <3

store.steampowered.com/app/159

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I’ve been watching the incredible PsychOdyssey series from 2 Player Productions and Double Fine, about the making of Psychonauts 2.

It made me want to share a story of how we made the fonts for that game, that I haven’t really explained in-depth before.

(Thread πŸ§΅β¬‡οΈ)

#gamedev #fonts #typography #doubleFine #design #gamedesign

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I don't need a sexual partner to entertain me at night I have blue links in Wikipedia

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goof2
January 5, 2050
0% of the population is part of the workforce, with a life expectancy of 0 years.

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Game programming is really hard because some bugs are incredibly subtle and easy to miss

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I quote-tweeted about this game earlier on the birdsite, but it's such wholesome fun I thought I should share here β€” this is Capture the Flag, a once-popular mid-90s shareware DOS game inspired by an overnight boy scouts trip and Sid Meier's Civilization. It's a non-violent and rather-elaborate computer version of the traditional sport, and it has you spend most of your time exploring the map or running across fields and ducking behind rocks, trying to be unseen by the other team(s).

I covered its development and reception in my Shareware Heroes book, along with creator Richard Carr's other excellent games (and the work of many other shareware creators).
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Well folks, I can finally announce my secret project...

I'm writing a book about the history of Maxis Software for Limited Run Games. Stay tuned for info about the book currently known as SIMEVERYTHING!

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A little graphics achivement I’m giddy about: fog now ”gathers” at lowlands and coasts.

Managed to make it piggyback on the vertex shader’s shadow raymarcher, so there’s almost no additional performance cost. #gamedev

incidentally, said iMac was named Aegir independently of a certain Ferdinand von Aegir, but when I noticed I hadn't changed its hard disk icon yet, I finally buckled.

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Finally received the keyboard and mouse that originally went to my used 2009 iMac. And decided to rename them. As ya do.

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Computer Fairies is a Mastodon instance that aims to be as queer, friendly and furry as possible. We welcome all kinds of computer fairies!