@nikitonsky 2.7.123b - where the "b" means "please forget the previous release ever happened and pretend this is the one i gave you instead"

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I propose we replace semantic versioning with pride versioning

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There's a parliamentary petition for an independent review of the Cass report into gender medical services for young people. It's a highly problematic document commissioned by the previous government and shaped by anti-trans viewpoints.

If you're a Brit, you can sign it, whether you live in the UK or not. Please do.

petition.parliament.uk/petitio

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it is 14 minutes to midnight in my area. here is a picture of Craig Stadler from the back of the box for PGA Tour Golf 2.

@misty is Matt just utterly incapable of acting like anything but a spiteful child? i like pineapple on pizza too, but you don't see me potentially violating a court order about it...

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@bluecaller the more i revisit and ponder the handheld vanias, the more convinced i am that portrait was the best one.

@dante folding phones are old hat, what we really need is phones that roll up like ancient scrolls.

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Woof, that was a bit of a rathole.

So when I first started doing my minimal emulation of Windows, I didn't expect that I would be doing much GDI-based rendering, so I made the GDI desktop a fixed 32bpp bitmap, but when DirectDraw/Direct3D kicked in, I would ignore that bitmap in favor of rendering the DirectDraw primary surface. Kind of like an OG 3Dfx Voodoo card.

As time went on, and I found games starting to actually GDI, I fleshed in the implementation more, but still kept the separate bitmaps. In fact, the desktop bitmap was owned by my internal desktop process, and since process memory is hard-segregated in DREAMM, no other process could touch it directly.

This facade held together quite well until Rebellion, which does a lot of traditional drawing, and then locks the primary DirectDraw surface to blit retained mode 3D bits. This breaks my system because the DirectDraw surface is separate from the desktop bitmap.

So I had to implement support for non-32bpp desktop bitmaps, and also create a mechanism to migrate ownership of that bitmap to whichever process is doing DirectDraw access. Finally got all that working today. The net effect is nil on existing games, but Rebellion can now merge its 3D in.

And hey look, it's drawing the hypercube! (Should be wireframe like the second image, but I'll take it.)

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The Unicode Consortium announces release 17.2.0 of the Unicode standard.

A. Summary

41 new Emoji characters have been added, most notably:

โ—ฆ The smell of rain
โ—ฆ The feeling of being asked to remove your headphones on public transport by a stranger hitting on you (U+F0AD)
โ—ฆ The sound of standing on your spectacles while trying to locate them in the dark
โ—ฆ The moment at 5am when a cat is delightfully making biscuits on your abdomen but you need to get up to pee

#Tootfic #MicroFiction #PowerOnStoryToot

@TonicBH train yourself to get really good at assuming an A-pose really fast and maybe you can convince random people that the universe is glitching

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Santatron 2024 is a brand new game for the Amiga inspired by the classic Robotron. Clear rooms of enemies and saves elves to go to the next level. Just a really solid arcade game and fun excuse to fire up my Amiga emulator (WinUAE). Available as Pay-What-You-Want

nivrig.itch.io/santatron-2024

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