Creators, more than anyone, need to speak out against this false ‘us vs. them' narrative. It's a disingenuous ploy, like when Facebook said cross-app tracking was ‘good for small businesses’.
I encourage anyone to adblock my stuff, and I know I'm not alone in that. Every creator has a part to play in promoting better security practices and fairer business models.
I made this image to put into the credits of future videos. I release it into the public domain; feel free to use it in your own.
If you're interested in what DOS games are being made today, these two collections on @itchio are a great place to start
https://itch.io/c/1046557/true-dos-cga-games
https://itch.io/c/3415882/native-dos-games-submitted-to-dos-game-jams
AMIGAAAAAAAAAAAAA
#amiga #commodore #tracker #music #chiptune https://soundcloud.com/svetlana/trash-stmod
It occurred to me that many younger people don't know why video games used to look so bad on 8-bit home computers, when they can look so much better on comparable hardware of pocket video game consoles.
And, as a consequence, they take for granted all the hard work that losers like me put into converting art for ZX Spectrums and alike.
That makes me a bit sad, so let me demonstrate you what happens behind the scenes, and why it matters (to me).
Illustrations:
* Golden Axe running on WonderSwan. The image uses 42 colours, but the sprites are likely 16 colours or less. 224 × 144 pixels
* Golden Axe running on ZX Spectrum. 15 colors. 256x192 pixels.
* My old fan-art of Va-11 Hall-A for ZX Spectrum. 15 colors, 256x192.
What I'm trying to say is: despite having resolution better than GameBoy or WonderSwan, art on ZX Spectrum often looks BAD. Why? How to make it look good? Why is it hard?
Let me explain! *cough cough*
🧵 thread
PC/Computing - September 1996
https://archive.org/details/pc-computing-magazine-v9i9/page/n103/mode/2up
He/him. Puzzle-Adventure Hybrid with RPG Elements. Supports 3D Acceleration. He Is Essentially What He Believes. Just in case, 🔞, LGBTQ+ 👍, DOS 👌, 🐂💩👎.
Avatar by @mavica_again