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Iβve been watching the incredible PsychOdyssey series from 2 Player Productions and Double Fine, about the making of Psychonauts 2.
It made me want to share a story of how we made the fonts for that game, that I havenβt really explained in-depth before.
(Thread π§΅β¬οΈ)
A little graphics achivement Iβm giddy about: fog now βgathersβ at lowlands and coasts.
Managed to make it piggyback on the vertex shaderβs shadow raymarcher, so thereβs almost no additional performance cost. #gamedev
incidentally, said iMac was named Aegir independently of a certain Ferdinand von Aegir, but when I noticed I hadn't changed its hard disk icon yet, I finally buckled.
RT @romerogamesltd
Happy Valentines Dayβ¦ ππΉ
https://gizmodo.com/doom-ring-lego-piece-brick-runs-plays-weta-workshop-1850106973
PC/Mac/Linux port of #ZeroWing just landed on Steam. A generation of players may be about to be exposed to All Your Base memes who weren't even born when they came around the first time.
Every zig old is new again.
Having just replied to a lovely new comment on the YouTube video, Iβm reminded that itβs been a while since I shared this livestream I did with Escape Velocity creator Matt Burch about the EV series several years ago: https://youtu.be/oYMZQINXW_s
He/him. Puzzle-Adventure Hybrid with RPG Elements. Supports 3D Acceleration. He Is Essentially What He Believes. Just in case, π, LGBTQ+ π, DOS π, ππ©π.
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