Perpetual Millennial Mood from Agnes.
#ACNH #AnimalCrossing #VideoGames #Nintendo #NintendoSwitch #ACNHScreenshots #ACNHCommunity #ใใคใใ #ใใคๆฃฎ #CozyGames #CozyGamer #CozyGaming #ACNHConversations #ACNHAgnes #ACNHMood
Happy partially muscled skeleton by the perimeter fence, screaming for 30 seconds before vanishing day.
@Owlor You've reminded me of a recent Bluey episode where, after a whole bunch of existential comedy involving a puppet unicorn, this happens right at the end: https://yiff.life/@Ironraptor/109343582295420584
Taking a break from awful things:
Scientists taught rats to drive cars. The rats quickly learned to rev the engine and take longer routes just for fun.
Bonus: Watch the researcher do a little happy leap when the rat gets into the car.
https://theconversation.com/im-a-neuroscientist-who-taught-rats-to-drive-their-joy-suggests-how-anticipating-fun-can-enrich-human-life-239029 #science #tech
Speaking as someone living in Hungary, to friends in the #USA:
The greatest weapon the system has is outrage fatigue. Doing so many unimaginable things at the same time that people just sigh and go on. Having so many things to protest that you run out of days and hours. Piling on so you start focusing on surviving with your bare mental health day to day.
Pick your cause and stick to it. Support others who focus on different causes. Don't try to do everything at once.
Decker by Internet Janitor: HyperCard for the modern era! Make browser-based games, zines, toys, and more using this simple-yet-powerful tool. You can get started without knowing any coding at all, or learn the scripting language Lil to add more functionality to your decks
Today I learned that the first Super Mario Bros. romhack was released not in the 2000s, or the 1990s, but in 1987โtwo years after the game's original release. It was called "Tonkachi Mario". It wasn't a modified EEPROM in a custom cartridge, it was a hacked version of the Famicom Disk System port of Super Mario Bros. Being stored on magnetic media made it a lot easier to edit.
But wait, the Famicom Disk System used custom proprietary disks, how are you going to edit those?
It turns out that Tonkachi Mario was actually the bundled demo that came with Tonkachi Editor, which was an unlicensed third-party tool that was basically a primitive hex editor for Famicom Disk System disks, operated by the regular Famicom controller.
The Famicom Disk System came out in 1986, so within a year of it's release, somebody reverse-engineered the drive, reverse-engineered the Famicom, wrote a toolchain to make their own custom programs, wrote a hex-editor, reverse-engineered Super Mario Bros. and made their own custom version. Oh, and Tonkachi Mario requires speedrunning tricks like glitching through walls to complete, so the creator had to have those skills too.
I wouldn't be surprised at somebody doing that *today* now that we have resources like the NESDev wiki and YouTube videos about how to get good at speedrunning tricks. But in 1987? Wow.
He/him. Puzzle-Adventure Hybrid with RPG Elements. Supports 3D Acceleration. He Is Essentially What He Believes. Just in case, ๐, LGBTQ+ ๐, DOS ๐, ๐๐ฉ๐.
Avatar by @mavica_again