factorio, negative-ish
hmm.... I'm starting to resent this game of factorio that I've got going - I'm spending more time dealing with biters and power going out and basic ore throughput issues than I am actually building stuff.
I think I'm going to start again, but maybe with a different world preset?
factorio, negative-ish
idk, I like having biters because it gives you a consequence for polution.
But when my defenses are dealing with a different biter attack every 10 seconds, and one in 10 biter attacks damage something, that's a lot of time travelling to the other side of the base to see what broke
factorio, negative-ish
@lizardsquid why have you not automated all that yet?
factorio, negative-ish
@efi I usually would have by now!
But things keep popping up that I need to deal with ("oh, we don't have any power because of X", "oh, this train has crashed because the biters destroyed the track", etc)
factorio, negative-ish
@lizardsquid a hardpoint is just a strategic area of the base with a bigger focus on defense, like, having a complete double row of towers is a waste when a triple row near water does a better job
if you're running out of coal, consider what that power is going towards and turn off the higer tier stuff you can't yet use to focus on securing more coal until you can go oil/nuclear
in any case, this weekend we get 0.17, so all this is moot =P