aaaaaaaa I'm in a brush based level editor again and it's fantastic hhhhhhh
@lizardsquid so why did valve call boxes brushes, anyway? i could never figure that out
@squirrel I think that was decided by quake devs? but I have no idea
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@lizardsquid which editor is this?
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@Fenreliania gtkradiant, for quake 2
the problem is: the map compiler for quake 2 was never ported to linux
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@lizardsquid That doesn't sound especially helpful :V
Can you use these other third party compiling tools? http://maps.rcmd.org/tutorials/q2_mapping_today/
(ctrl+f compiler)
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@lizardsquid ah... those look like they may be windows only, even though they don't say so
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hghrhgrhg there's no way to compile the map into a playable file