Let it be known for the record, that for every movie that Everybody Has Seen, there is roughly a 95% chance that I have not actually seen it at all and only know what people are talking about through cultural osmosis.
Today was a good day, so I hacked on VisiOn, the first GUI OS for IBM PC that inspired Bill Gates to deliver Windows ASAP. There never were any third-party apps for VisiOn, so I kind of want to make one.
I was thinking about this project for quite some time, but only could devote it a few hours today. It is still very raw, there's no real development happening, just hacking/reverse engineering.
This project is kind of a fun litmus test for permacomputing fantasies: we have a fairly well documented hardware platform, a set of incredible programming tools, but no documentation on a complex bit of software that we really, really want to run. What would it take us to figure it out, ideally without spending multiple years on disassembling 200+ KB of x86 binaries.
I finally actually watched the original RoboCop last night, a movie almost exactly as old as I am. Its status as a classic was never in question. I thought the Jesus-allegory reading was a little strange, but then I noticed nearly every time Robo busts through a door, he's got the God rays shining on him through it.
All that playing of Chibi-Robo and its sequels sparked me to write a few thousand words to my Blaugh about chore games, whimsy, and when appealing to the masses may be the most boring thing you can do.
I hadn't seen anyone post this yet so here is a late cursed #mechanicon find.
this was my favorite design, referencing the most ~~cursed~~ efficient way to pack 17 squares.
All that playing of Chibi-Robo and its sequels sparked me to write a few thousand words to my Blaugh about chore games, whimsy, and when appealing to the masses may be the most boring thing you can do.
10 months. 342 commits. Dearest people of the Fediverse, may I present:
Hyper 8 Video System _ 1.0 _ β A static site generator for video publishing
https://simonrepp.com/hyper8/
For screenshots, videos and written notes on everything that happened in these last releases, check out the rich release pages for 1.0 (https://simonrepp.com/hyper8/changes/1.0.0/) and its equally feature-packed predecessors at https://simonrepp.com/hyper8/changes/
These major developments in 2025 were made possible through a project grant from https://netidee.at, an open source funding programme by the austrian https://www.internetstiftung.at/ β thank you so much for supporting this work and enabling tools that benefit independent artists, communities and organisations worldwide!
I would also like to say a huge thank you to all of you out there already running your own Hyper 8 sites, testing, reporting, contributing, donating, giving feedback and being just all-out positive and supportive on this journey, it really means a lot to me and makes a big difference!
For this latest release, special shout-out to @branpos, @arnauld, @evilpeacock, @lminiero & @jpburstrom for helping out on these last meters!
1.0 is now out for all platforms and is accompanied by a new, video-augmented tutorial, completely overhauled documentation and more available packages than ever β Enjoy!
More progress on the Compact Disc logo font. Capitals and numerals. Ligatures incoming!
#Retro #Typeface #GraphicDesign #Typography #WIP #Glyphs #CreativeToots
He/him. Puzzle-Adventure Hybrid with RPG Elements. Supports 3D Acceleration. He Is Essentially What He Believes. Just in case, π, LGBTQ+ π, DOS π, ππ©π.
Avatar by @mavica_again