hey, wanna hear why some game audio was just never meant to play on anything other than a real AdLib card?

puu.sh/BFfQa/34beed0c0e.wav

This is why. (Ultima 6's startup intro as played on the OPL3 of an AWE32. Very loud and noisy.)

@BatElite strangely enough it's actually a problem with what the game sends to the card and not the music file itself (which can be played through adplay on the same sound card without an issue)

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@azushark "Recommended specs: what our testing machine has. We have no idea why it doesn't work on other computers but please buy out stuff anyway."

engine bugs yay~

@BatElite i mean, the game was released shortly after the first version of the Sound Blaster was released, so it may have been somewhat compatible with those!

AWE32 is too new for it

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