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It's a travesty that Chris Farley and David Spade never got to depict Steve Ballmer and Bill Gates in a biopic

buddy, the only "contrapoints" i care about are... ok you know the game "contra"? also you can probably score points in it, i guess. anyway you can basically figure out where i'm going with this. i'm basically doing verbal irony or whatever

Listening to Tubthumping on repeat, as solidarity

"we live in capitalism; its power seems inescapable. so did the divine right of kings."
—ursula k. le guin, in her acceptance speech for the national book foundation’s medal for distinguished contribution to american letters, 2014

But what is the game like?

This game, not the entirety of the ~40 year history of roguelikes.

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The most negative review on Metacritic, which gives the game a 40, ends with, "As it stands, RAD will likely please roguelike aficionados who will forgive ill-conceived gameplay ideas because of the challenge it adds to the experience."

So it's basically saying, if you enjoy the genre, you will like it. But if you don't like the genre...you will not like it.

Thanks, very informative.

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These are quotes from 3 real reviews.

It's like if a bunch of people who've never played a soccer game before were sat down and made to provide their nuanced professional opinions on FIFA 20.

"All you can do in this game is play soccer. Why isn't it open world?"

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"The various mutations could present clever ideas for unique builds and a multitude of ways to solve problems in a planned, not random, world. This course would have also allowed for more balanced combat and a greater focus on narrative. But… NOPE!"

Yep!

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"On the other hand, the RNG can be brutal in how it distributes power-ups between runs"

Yeah, that's part of playing a rogue-like

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"The downside is the unforgiving permadeath rogue-like nature of the game. Progress can become frustrating when you suddenly die and lose all your mutations and have to start again."

Yes, that's the genre you are playing.

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Reviews for roguelikes that have the reviewer constantly explaining the genre, and complaining about the game adhering to it.

"I like the combat but permadeath and random level layouts are a real pain"

Brought to you by, me trying to figure out if Rad is a good game.

The Muppets fascinate me, because there's this pathos to them, this weird kind of naturalistic grittiness to their little dirty pelts, and it really shouldn't work at all, but somehow you're completely willing to accept these felt-covered inanimate objects as celebrities acting in all these movies. It's so wild. It's like if Roger Rabbit had an independent film career.

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There is an entire subgenre of podcasts which go, minute by minute, through movies. Each episode is a single minute of movie runtime.

The first one in this genre was a podcast for The Phantom Menace, and they spent 50 years on the podrace.

My favorite movie by the minute podcast was for Beetlejuice, but I use the subsubgenre of Muppet movies by the minute to fall asleep.

There are at least two Muppet movie podcasts, and I had to stop listening to one because the hosts were bickering too much.

I tried this Invader Zim picrew thing but I just wound up with Dib shit fucj

No I'm not blinking slow because I'm tired, my only friends are my cats and I wanted to tell you I love you

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