@catoutofbed@octodon.social @witchfynder_finder that's incorrect, here's how it works:
Old engine
* some older real time runs
* half life 2 done quick
* half life 2 done quicker
New engine
* what everyone doing rta (including me) actually runs on now
* dwahmov
@catoutofbed@octodon.social @witchfynder_finder ah, that one is on the old engine, which allows for all of those crazy clips
fun fact: every time they are out of bounds in that run, they have to save and load to move 1 inch
so in real time, this run would actually take *hours*
@witchfynder_finder also around when I stopped running it seriously was when they discovered a bunch of wall clipping glitches that require you to go to a very specific place and look at a very specific angle (so specific you basically need an output of your position on the screen), and I just... couldn't be bothered to memorise the numbers
@imara I've never played a metroid game!
@witchfynder_finder I've spent 250 hours playing Half Life 2 and I'm still awfully slow at it - it requires so much practice
@imara yes!
@witchfynder_finder I used to speedrun:
* rayman 3 (until it was discovered you couldn't speedrun on PC ::/ )
* portal
* half life 2
* infamous: first light
* mirror's edge
* and a few others
@green sleep well, lovely green!
selfies
@Zero_Democracy oh, I guess the cat is cute too! ♥
selfies
@Zero_Democracy cute!
@natecull it's kinda close to what you do in formal verification? Except the order is important there
@lighttrax oh no!
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