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- "whether or not I like something depends on the game - e.g. with collecting all the things: in a platformer where that's the entire point? Absolutely! But in an open world game if there's 500 feathers hidden in random places and the only reward for collecting them all is an achievement? I don't care, I'm ignoring the feathers" - this is the point I noticed yesterday. It's hard to identify a single motivation when I play a variety of games for completely different reasons.

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- "it's missing questions about FEELINGS and emotional responses. E.g. I play horror games to feel scared, I play cozy games to feel happy, etc" - I couldn't figure this out yesterday but I fully agree - there's no space in the quiz for gamers who are motivated by the game making them feel an emotion. And as people pointed out, that is a commonly accepted motivation for engaging with movies and shows! So why isn't it in their quiz?

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But today, I found a video about the quiz, and while the video itself was not good (it was full of weird pseudoscience and bad statistics), the comments had some good insights:
- "It's the Myers Briggs test but for gamers" - I agree 100%. It has the same flaws and the same fundamental issues. However, I think it does get a small amount of credit for being focused on motivations rather than just "this is a fundamental identity truth".

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Yesterday I found this "gamer motivations" quiz, which supposedly identifies what motivates you as a gamer™ (e.g. collecting all the things, competing against others, immersion in a fantasy world, etc).
When I did the quiz, I thought a few things were off, but I couldn't really put them into words.

Here is the quiz, in case you want to try it: apps.quanticfoundry.com/survey

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Saw some art of characters kissing earlier today and ough.... I miss kissing so much...

Decide my fate:

just saw yall spelled "ya'll". type of person who calls you "you will"

After using MacOS for work for several years, it's shocking to me how many bugs there are in the system.
Especially around drag and drop - which feels like such an essential part of a computer to get right!!!
It's no wonder that most Mac users I've talked to also have low confidence in their computer skills!!!

re: fallout new vegas 

And like... Technically you can skip the big quests in all those locations, but it feels weird to me... Like, they're pretty major story beats imo, and they help you level up at an appropriate rate
Maybe I should skip them, though.....

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re: fallout new vegas 

I think this time I'm going to explore off the road a bit more, that will make a big difference

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re: fallout new vegas 

I think this is partly because the game actually starts out super linear? Like, technically you can go three different ways from good springs, but going one way leads to poison bugs of doom and another way goes to deathclaws of devastation...
So you're inevitably funneled through primm, then to the outpost, then to nipton, then to novac.

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fallout new vegas 

Whenever I replay fnv, I always find myself trending towards the same decisions

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