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Y'know. There's a big, loud audience for people who customize keyboards. Tons of different switch types, hundreds of keycap color schemes and key profile shapes.

Why doesn't such a big, loud audience exist for mice? I'm so damn sick of buying a mouse every 2 years and having the buttons quit working or not feel right or whatever. Where are all the people who geek out about what kind of clicky switches they have and how their mouse wheel is an optical spinner from a Major Havoc arcade machine?

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@glassbottommeg And at the game's climax you enlist the help of a wayward cougar to get a vintage 120mm gun working. The Meowitzer. 😸

@dec_hl This is really cool! I'd have to figure out how to set up a packet driver within Win98SE though, since I've been using a PCMCIA wireless card to connect to the internet, and it doesn't have DOS drivers. πŸ˜“

@glassbottommeg A strategic co-op (or realtime-with-pause game?) where you (the possum) and your ragtag band of escaped zoo animals must work together to manipulate and fire a series of increasingly complicated gun emplacements from over a hundred years ago, to defend your zoo from aliens or robots or something.

Possum gives the orders, Macaque turns the crank, mountain goat controls the aim, and a wallaby named Bruce feeds in the ammo.

Maybe figure out how to work in some bats. (Batling gun?)

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DREAMM 2.1b7 is now up

aarongiles.com/dreamm/beta/

It's been a couple of weeks and I've been on vacation (and recovering from COVID), but I'm back and have some fixes for you.

  • Fixed Linux case-sensitivity issue with Escape from Monkey Island saves
  • Fixed crash when fielding an unexpected exception
  • Fixed crash on failure to lock game texture
  • Added stubs for the full set of Win98 kernel32/user32/gdi32 APIs
  • Fixed occasional lost key up messages in Windows, which resulted in "sticky" keys
  • Fixed handling of assert in Infernal Machine so it shows up and exits gracefully
  • Added option to load game directly at startup in Infernal Machine
  • Fixed difficulty configuring in Loom FM Towns version
  • Added new 3D rasterizers reported via telemetry
  • Improved error reporting for crashes and added reporting for unexpected exceptions
  • Minor UI refinements
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interviewer: give me an example of a time when you took control of a situation

me: no, YOU give ME an example

interviewer: lol okay, that was pretty impressive

me: I’m afraid we’re going to have to let you go

interviewer: *being led away by security* what is happening right now

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Have you ever wanted to make a "you wouldn't steal a car" meme, but been disappointed with how lame the existing meme editors are?

I made a better one: https://youwouldntsteala.website/editor.html
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@TonicBH Deus Ex: Invisible War, honestly. I have no idea how that game fueled so many all-nighters when I *knew* it was aggressively _mid_ as a game, let alone as a Deus Ex sequel.

Maybe I just loved knocking out dudes with the boltcaster and chucking their ragdolls into the dumpster until the lid won't close.

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I think everyone has that one game they played a lot as a teenager but wasn't *that* great.

for me that was Counter-Strike: Condition Zero Deleted Scenes.

what's yours

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Apparently the Freeware tactical fps from Japan "X Operations" had already celebrated its 20th anniversary this year. I never really see any coverage of this game in Western sources.
It was great. A free Counter Strike-meets-Rainbow Six kind of thing. Basic, but very functional. Both single and multiplayer. Lots and lots of content. Modding tools.

@foone I have not checked yet but does this program include (or will it include) the "your fave is microwavable" flag? tumblr.com/yourfavismicrowavea

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something bittersweet to see a web page header "Long Live the Ephemeral!" with a date of june 1998

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Computer Fairies

Computer Fairies is a Mastodon instance that aims to be as queer, friendly and furry as possible. We welcome all kinds of computer fairies!