I won the competition with a nasty looking foot rest and got a $25 Amazon gift card. The art gallery now has more stuff!
First attempt at a simple forest background, taking advantage of silhouettes and taking inspiration from other backgrounds I've seen #pixelart
Drew a Maffi sprite in the same style as my earlier Nova sprite, and I made her tail a bit thicker to be closer to her thick tail in the commission.
I think I want Nova the Squirrel 2's story to focus on these two as main characters, and have a pair of rodents running around and saving the world with platforming skills, puzzle solving, and interfacing with computers or other tech.
After a weekend of coding, pixel art, and other stuff, I've got a lot of the framework for entities implemented. A lot of it was just rewriting code from the previous game to be 16-bit.
Some unseen stuff going on is that that burger is actually detecting the right tiles and palette to use automatically. Still unsure if I'll be dynamically loading those mid-level but I could later if I want to.
My player/level collision is a lot more robust now after fixing several small things, especially the way I push the player out of the block they're detected to be in. Now part of the process for that involves completely canceling out whatever horizontal movement they had that frame, so they're guaranteed to be out of it.
#snesdev #gamedev
Level loading isn't in, but level *rendering* is, and I'm just poking some blocks into the buffer before drawing the level.
I'm going to have to implement scrolling, and I'm sort of dreading vertical scrolling since I made it more complicated in exchange for some extra video RAM, but it should be fine anyway. #snesdev
The picture I commissioned of Maffi is done!!! It looks amazing and I'm really glad to have better art of her now.
I'm a pretty squirrel princess who dabbles in roleplay, game development, retro game consoles, pixel art, and a variety of computery things.
Feel free to contact me if you want to make friends! See my website for more contact details. [she/her]