work, venting
I'm really frustrated by just how hard it's proving to be to get ADA accommodations for autism. I have to get a physician to fill out paperwork, but I don't have one because it's not a problem that I have to continually go to a doctor for, and will only become a problem in the first place because of a plan to move to a workplace design that is clearly only meant for neurotypical people in mind, who do not experience sensory overload, and who can filter out background information.
Pony Island (game) spoilers
@maxine my WiFi was actually down during that boss, so I was like "nope that's definitely a lie"
@arielmt I really really like taurs myself and can't seem to really explain why. Dunno if it's quite to "desktop picture" levels though, for that I'm using a pic of Sabrina from Sabrina Online. :p
@softgoat That would be @LiteralGrill though I don't think she has used Mastodon recently
I watched most of a documentary and I get the impression that I'll probably have to just make it up because she's so unrealistic. So much of their life seems to revolve around the water and my beaver character probably rarely sets foot in it, oops.
I guess it would come in handy from time to time though. She could help a friend cross a river by serving as a boat, for example.
@maple I think it's really neat that you took the time to parse a .it directly. Whenever I've done similar programs I never did that and you had to convert to a text format first.
There's a local pizza place that intends to open (in 2020?) where the gimmick is that they also do Sega Genesis development, and you'd be able to show up and play their stuff, as well as unlicensed Genesis games they've licensed.
I want to show up and be the cool SNES developer person. Actually, in general one goal of Nova the Squirrel 2 is to really take advantage of things the SNES can do that the Genesis can't, to show off. That's part of why I have a really prominent Mode 7 minigame.
@alexis I'll have to do it when I finally get to that point in development, then!
@trashbyte I'm using SMW as a pretty direct inspiration all around; no shame in that!
@maxine Just having the source without a fleet of servers to put it on isn't entirely too helpful, I'd think. That said, I ran into fly.io at work and it seems like it has similar capabilities while having all the code up on GitHub.
I'm a pretty squirrel princess who dabbles in roleplay, game development, retro game consoles, pixel art, and a variety of computery things.
Feel free to contact me if you want to make friends! See my website for more contact details. [she/her]