Classic Doctor Who | Season 11 | Planet of the Spiders
I do like that psychic powers are an actual thing in the Doctor Who universe:
Classic Doctor Who | Season 11 | Planet of the Spiders
oh gods, another white actor doing a horribly racist accent, nooooo
Classic Doctor Who | Season 11
I'm excited because I've heard good things, but nervous because the previous 2 stories in this season weren't very good at all...
Classic Doctor Who | Season 11
Time to watch the final 3rd Doctor story, Planet of the Spiders.
I'm both excited and nervous
markov 🤖
@chaobot >/////>
G-goodnight, chaobot! Have a good recharge
grief, mh, (--)
@nautilee *offers soft hugs*
sui
@Oneironott please don't... even though we don't talk much, you're a wonderful presence
[Doctor Who] audio dramas | ✨ Update ✨
I've now listened to the first 3 segments!
https://averylychee.neocities.org/doctor-who/audio-guide/
I'm also now ready to listen to all the subsequent segments up to segment 9, so.... exciting!
@vudw oh no!
[Doctor Who] audio dramas
Listened to "The Choice", which is one of the fan made spin-offs.
It... wasn't as good as I hoped. In several scenes, I was rather confused as to what was actually happenning, and the tone kept rapidly switching back and forth between "comical" and "intensely dark".
Classic Doctor Who | Season 11 | Spoilers for Curse of Peladon and Monster of Peladon
it's also annoying that they undid something cool:The Curse of Peladon makes a point of making the ice warriors seem to be villains, but turn out to be protagonists – a shock to an audience who had only ever seen them as villains.
But The Monster of Peladon just makes them villains again, and it's... boring.
Classic Doctor Who | Season 11
I finished The Monster of Peladon.
It was well made, but felt... insincere?
They were trying to make The Curse of Peladon again, but with a slightly different twist.
I gave it a "Maybe", because it wasn't a chore to watch.
@00dani I believe it's the most "crunchy" game in my collection, so do be warned of that
@00dani something I like about Burning Wheel is that whenever a roll is made, the GM explicitly has to tell the player what the consequence of failing is BEFORE the player rolls anything, giving the player a chance to change their mind.
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