birdsite
okay so, you may or may not have seen this good post about an extremely wack 1970s house in Newnan, GA
https://twitter.com/fatherqueerest/status/1254159525038272512
what's important is that people were joking about how it looked like an FPS map, and, well...
*smiles wearily*
doctor who fan-edit
this is really good: https://www.youtube.com/watch?v=wB2YNAaKnZU
for context: The sixth doctor never got a regeneration story, and didn't regenerate on screen, due to the BBC being jerks. So in 2015, they made an audio drama which told the regeneration story, The Brink of Death. The video that I've linked is an edit that takes the audio of the regeneration scene, and combines it with bits and pieces from the TV show, to make an approximation of what it would have looked like on screen.
morrowind mods (-) cw: fictional slavery
dangit, I really will need to restart my game....
clarification, morrowind mods (~) cw: fictional slavery
I forgot to clarify this in the first post: The Twin Lamps faction is a group of abolitionists in vanilla morrowind, but they feel very half-finished.
I wanted to get a mod that expanded them and made them more interesting, and Twin Lamps & Slave Hunters was the mod I was recommended.
(unfortunately, in addition to all its other problems, Twin Lamps & Slave Hunters is also a badly made mod, with a lot of bad edits and glitches.)
morrowind mods (~) cw: fictional slavery
so now I'm left with a choice: continue my current playthrough with a worse experience with regards to slavery/twin lamps, or install the better mod and start my playthrough all over again.
morrowind mods (~) cw: fictional slavery
... from what I've heard, the quests in the mod I downloaded are not as good as the ones in Juniper's mod.
Normally I'd be able to just switch out the mods and be ok with things, but:
* Twin Lamps & Slave Hunters adds a bunch of dialogue to lots of different characters, as well as adding outposts all over the game world
* Juniper's Twin Lamps ties itself directly to the main quest, so you have to start a new character in order to use it.
(continued)
morrowind mods (~) cw: fictional slavery
Dangit.
There are 2 mods which expand the Twin Lamps faction in morrowind: the Twin Lamps & Slave Hunters mod, and Juniper's Twin Lamps mod.
I downloaded the first one, because it seemed to be the more highly recommended one, and gosh darn was that a huge mistake.
It doesn't feel lore friendly (which is a huge thing for me), the Slave Hunter faction feels too omnipresent (they have outposts everywhere, it's absurd), and... (continued)
microtonal music
I just finished listening to Brendan Byrnes' new album, and it was so good
Macro/micro, aquatic transformation
I'm fish! :D
Well technically a mersergal but still that counts as fish. Look I even have a castle in my bowl!
Art is by Licos: https://licographics.com/
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