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ok not a huge one this time but v0.4 is out now

  • NEW palette mode to sample colors from source image
  • some code reworked to optimize things

maple.pet/ditherinator/

i think there's something wrong with my code, conceptually...

notice blue blob in the background and how it gets turned into a red patch

if i increase the error diffusion dithering it only gets worse

ironically this seems to be an issue with the CIELAB distance rather than the error diffusion algorithm itself

much to fix before v0.4

here's how easy it is to make your own palette image:

palette images are sampled for unique colors used in the image, in the order they are found (left to right, top to bottom), regardless of image size or quantity of each color

yyyyesssss this will do (we are sampling from the source image for the reduced palette)

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v0.3 out!

  • NEW palette remap mode
  • NEW gradient palettes to play with
  • tweaks to dithering algorithms for better results
  • option to un-stretch non-square pixels

maple.pet/ditherinator/

happy new year! 🎉🥂

coming soon to : luminosity-based palette retargeting

(or, in adobe parlance, gradient map)

HAPPY NEW YEAR!!!

v0.2!!

  • NEW palettes!
  • NEW dither modes!
  • custom pixel aspect!
  • more UI controls!
  • doesn't completely suck on mobile!

maple.pet/ditherinator

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