@InspectorCaracal i have an SL avatar like that 😅
lewd
@InspectorCaracal yea um you're not alone pal
@LaserScheme a single tall bird in a trenchcoat pretenting to be two smaller birds in a trenchcoat
expanding video embeds does not work on hashtag pages like https://computerfairi.es/tags/furrycornermc #mastodev
@LaserScheme and i built a nice hot springs situated above a laboratory
we call it the R&R&D #furrycornermc https://computerfairi.es/media/liaHEVklo9Jo4FfcX0M https://computerfairi.es/media/jPxeXTKlqTRSxuXHjT8
maple classic™
boosted
trans day of visibility, $$$
OH SHIT it's almost the turn of the month for Patreon stuff!!!
quick!!!! give money to trans people!!!!
https://www.patreon.com/bec/posts
https://www.patreon.com/hoodiekitten/posts
https://www.patreon.com/plushalope/posts
https://www.patreon.com/noelleanthony/posts
https://www.patreon.com/hthr/posts
https://www.patreon.com/kibigo/posts
https://www.patreon.com/chosafine/posts
https://www.patreon.com/Fidgetcetera
maple classic™
boosted
maple classic™
boosted
@Violet C:
reminder that i run a discord server here https://discord.gg/cwn6byK and we have a minecraft server too #furrycornermc and you should join if you wanna hang out with me and my friends more :3
garden game save/memory shenanigans
@InspectorCaracal with this way, you can store up to 128 flowers (best case scenario, they're sequential and starting at top left) or at least ~85 flowers (blank space byte between each flower bytes)
not sure how to improve this any more :( sorry
garden game save/memory shenanigans
@InspectorCaracal i wouldn't know of an easy way to do it... the bytes sort of help you know when to expect the next block of data, be it whitespace or flower data
garden game save/memory shenanigans
@InspectorCaracal
if <byte> < 128, jump <byte> space in field, starting top left, going left to right
if <byte> >= 128, decode flower data <byte>, <byte+1>
does that make sense?
garden game save/memory shenanigans
@InspectorCaracal
if we see that in the save data, that means, starting from the top left, we skip 16 field spaces, then treat next byte, etc
garden game save/memory shenanigans
let's go over your flower data again:
16 possible Flowers, that's 4 bits
8 Maturity stages, that's 3 bits
6 Leaf types, that's 3 bits
and Rarity, which is one bit
so:
0b1FFFFMMM 0bLLLR0000
first bit is 1 to indicate there's flower data, followed by 11 bits of data
if the first bit is 0, which would coincidentally be a number lower than 128, we treat it as blank space, no flower is planted
so:
0b0010000 = 16 blank spaces
roboplush squirrelbun kin girl, accept no substitutes
bunbot girlfriend belonging to @LaserScheme & @noelle & @agiri@masto.ninja
mastodon mascot, computer fairies owner, game music composer, obsessed w/ electronics & 80s
talk to me please? i won't bite
if you wanna follow please try to befriend me first bc i post personal stuff
http://t.me/maple_syrup
discord: maple#3896
http://maple.pet