In 1999 to 2000 I was going through a very rough patch in my life. What with the state of things, I didn't get to see #GalaxyQuest when it was first released. Finally, on a day I was feeling particularly low, and shortly before the movie left the theaters, I canceled work and took myself out to a midday matinΓ©e.
I was the *only* person in a vast theater, of a size that no one builds anymore, sitting and waiting for the lights to go down. At one point, I turned and peered up at the projectionist's booth. I saw a shadowy figure moving back and forth behind the window, bending and straightening. This was in the days before automated, digital films. The Phantom Menace had been released digitally in 1999, but the equipment to show such films was extremely expensive and most theaters hadn't converted yet; "projectionist" was still real job.
While I was looking, the figure paused, strode to the window and peered back at me, then disappeared quickly.
I turned back around and continued to fidget and ponder the misfit pieces of my life.
At the top of the aisle behind me, the theater door swung open and banged loudly on the wall. The projectionist strode down the aisle toward me, a tall barrel-shaped man with a thick beard and glasses. My first thought was that the matinee was canceled due to low turnout, and I'd be getting a refund. Just as I'd resigned myself to that, the marching projectionist shouted out in a booming voice,
"WELCOME to your PRIVATE viewing oooooooof GALAXY QUEST!!!"
He stopped in front of my row, and I saw that he had an *armload* of STUFF. One by one, he began presenting each thing to me, and as the pile in his arms dwindled, the one in my lap grew.
"As our SPECIAL VIP Galaxy Quest GUEST today, YOU are entitled to..."
"- A commemorative t-shirt!"
"- A poster suitable for framing!"
"- A limited edition refrigerator magnet!"
"- A button to pin to your lapel!"
The list and the shwag went on. With every ridiculous item, I laughed harder and harder, until there were tears leaking out of the corners of my eyes.
Then he bowed and shouted, "WE HOPE YOU ENJOY THE SHOW!" and turned on his heel to march back up the aisle and out the exit door.
Alas, of all the shwag only the magnet has stood the test of time. But the humor and kindness of the unknown projectionist lives on.
Gameplay details for "Mars After Midnight"
https://dukope.itch.io/mars-after-midnight/devlog/495856/gameplay-loop
Try the delicious Wet Dust Pie.
A very special thank you to @vga256 for his work archiving #german #canadian #programmer Klaus Breuer's (#inmemoriam) fan port of ChipWits to #windows that would have otherwise been lost to time! https://chipwits.com/2023/03/03/unofficial-windows-version-by-klaus-breuer/
Myst is "moody, magical, and filled to the brim with mysterious mechanisms..."
It's also the latest subject of our Why I Love series of developer-penned pieces, with this one contributed by Andy Cargile of Smart Technologies
https://www.gamesindustry.biz/building-a-myst-ery-why-i-love
I've just archived a bunch of clip art GIFs and other web graphics, complete with a HTML frontend, from one of my clip art CDs. If anyone's currently making an old-school #Website or #Homepage, feel free to have a poke around and see if there's anything you can use.
re: musings on shitty racist comic strip artist
now pardon me while i delete this comic strip from my hard drive
New on the Secret Area: GameTek's last hurrah.
I cover their last game show games, which of course, are Jeopardy! and Wheel of Fortune on the Nintendo 64.
Likes, shares, and comments appreciated, as always.
https://asecretarea.com/2023/02/27/jeopardy-wheel-of-fortune-nintendo-64/
this morning i was looking for a copy of Klause Breuer's windows 95 conversion of ChipWits (a very popular programming game for the original #Macintosh), and was sorrowed to hear that he passed away ten years ago of a brain tumour π’
it took several hours, but I managed to dig out several of his programs, including ChipWits, from the waybackmachine. To my knowledge, none of these programs have been on the web for over a decade.
i spent the day creating a memorial for a programmer whom i did not know personally, but used his software over a decade ago. i guess i hope that people can still enjoy his work even though he has left us.
... a kind of #worldwideweb #homepage in memoriam.
He/him. Puzzle-Adventure Hybrid with RPG Elements. Supports 3D Acceleration. He Is Essentially What He Believes. Just in case, π, LGBTQ+ π, DOS π, ππ©π.
Avatar by @mavica_again