@atinyfairy I don't know if I'd go to an anime convention since I'm not very involved with it aside from watching it with my mate. And yeah, I assume most of the NES people out there already got themselves into the NESDev or NintendoAge circles, so I don't expect to find too many people who haven't.
Honestly furries are basically everywhere so meeting them is kind of inevitable. :p
@atinyfairy I'd definitely love to meet more people who go to cons, especially nearby ones. It really seems like the experience is a lot better when you've got friends to spend it with.
Honestly I'm just hoping to make lots more friends in general, online or offline.
@atinyfairy I'm unfortunately not local but I sort of wish I were because it seems like the community is a lot more active down here. I'm actually from Fort Wayne.
@woob I personally made the decision that I wouldn't care about keeping my Mastodon "presentable" so my mindset already has that taken care of.
@maple I host the official server at https://novasquirrel.com/town/ (hit Login and connect with no username and password). https://github.com/NovaSquirrel/TilemapTown/blob/master/docs/commands.txt has the documentation so far. Once I get home from IndyFurCon I'd love to get on here with some people!
@wolfcoder One of my side projects is a GBC game, and before that I made Conway's Life for it. I'd say GBC is especially tricky design-wise because the small screen means you have to care about reaction time more than usual. Here I use little "incoming enemy" indicators to help.
@wolfcoder NES development is a bit different since there's a tight-knit community there, probably since it's a niche thing to do.
@Nezumi After looking around awhile it seemed like my best choice. It was either this or a game dev instance, and I decided Twitter serves those needs better and I should go for something furrier here.
My main "modern" project is named Tilemap Town, and it's a collaborative map creation tool where you can build a world with your friends and socialize in it.
It's mostly inspired by the old BYOND "building game" genre, specifically Icon Ultima, but it also tries to be like a MUCK and roleplaying is a focus too.
@Tobi Aside from me open sourcing everything by default, I kind of hoped to create something like Super Mario World has, where people share blocks, sprites and other assets, and you can easily make a platformer game with these. I want to encourage sharing and openness in general for retro game development.
Hello, I'm NovaSquirrel and I'm a game developer and furry. I really like platformer and puzzle games, and https://novasquirrel.itch.io/nova-the-squirrel is my take on a game that blends the two together, inspired by my childhood favorites. It's for the #NES, and I hope to release cartridges of it some day.
I'm a pretty squirrel princess who dabbles in roleplay, game development, retro game consoles, pixel art, and a variety of computery things.
Feel free to contact me if you want to make friends! See my website for more contact details. [she/her]