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sfw furry art 

when you have a connection to the void, you'll have a tendency to have a particular fashion sense

in my case? well, you tell me~
(art by @remivalism )

Version 6 update log 

most importantly: I think it's at a point where you can read through the rules once and understand them.

And I think it's also at a point where you can skip the Core rules and still understand basically everything you need to know.

If I'm wrong, and there's anything you're not sure about, please let me know!

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Version 6 update log 

to be clear: the *words* "enact" and "repeal" have been removed, and replaced with more common words, like "add" and "remove"

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Version 6 update log 

The most notable change is that "enact" and "repeal" have now been removed from the rules entirely.

The second most notable change is that I removed 2 of the rules: one of the rules was redundant, the other one just confused people.

Something else of note is that I removed all references to "amendments of amendments of a rule" — it made sentences long and confusing, and you can easily achieve the same thing without it.

All the other changes are noted in the Errata section.

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Mornington Nomic (a Make-As-You-Play game set on the London Underground) has now been updated to version 6!

averylychee.neocities.org/morn

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factorio, negative-ish 

@efi oh, I've been looking forward to 0.17, I didn't realise it would be out so soon

hey so we have no income right now due to DWP fucking us over completely, and we're down a lot of money. i got paid £133 this month and i'm still being fucked with tax. i'm sorry we have to keep begging and posting about this but we have very few places left to turn. our rent and bills are coming up and they add up to over £600

if anyone wants to commission me, i please hmu. or if y'all want to donate paypal.me/n7loren

this is majorly affecting our health, both physical and mental...

factorio, negative-ish 

ok, for my next game, I'm using the railworld preset (big ore patches far apart, biters don't expand), but modified so that:
• biter evolution is much slower
• each ore patch is richer than normal

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factorio, negative-ish 

@efi this is all good ideas, but none of it was the actual stuff I was dealing with – my problems were more "oh, we ran out of coal so the steam engines weren't producing power"

What's a hardpoint?

"Ahshaha!" The necromancer gestured to his army of skeletons. "Behold! With these, I shall seize power!"
"I don't know," his intern said, "modern weapons are pretty efficient. They have flamethrowers and stuff."
"Fool! You think I'd send these to fight? I will send them to vote!"
#MicroFiction #TootFic #SmallStories

factorio, negative-ish 

@efi I usually would have by now!

But things keep popping up that I need to deal with ("oh, we don't have any power because of X", "oh, this train has crashed because the biters destroyed the track", etc)

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Computer Fairies

Computer Fairies is a Mastodon instance that aims to be as queer, friendly and furry as possible. We welcome all kinds of computer fairies!