A novice was trying to fix a broken Lisp machine by turning the power off and on.
Knight, seeing what the student was doing, spoke sternly: “You cannot fix a machine by just power-cycling it with no understanding of what is going wrong.”
Knight turned the machine off and on.
The machine worked.
our partner has these irreproducible problems that vanish when we touch her machine, etc
the machines just work better around us because they know if they don't we'll disassemble them
@thedaemon here's the original page where that was scraped from, btw :) https://macintoshgarden.org/apps/cinema4d-xl-7
lol of course the area31 hackerspace dipshit is endorsing it https://github.com/X11Libre/xserver/issues/40
Forked-off Xlibre tells Wayland display protocol to DEI in a fire
https://www.theregister.com/2025/06/10/xlibre_new_xorg_fork/
Project to modernize the X.org X11 server seems to actively court controversy
<- by me on @theregister
this is actually a huge breakthrough for me. everyone i ever asked told me there was no way they would 3d render these, that they were all just vector drawings. i feel like i just found out the punchline to a joke everybody kept from me all these years
aha! looks like they WERE in fact 3D rendered! even to the point of using a human figure as an origin point for the camera to make it look like you were actually looking at a desk top
source: https://blog.cocoia.com/2008/the-origin-of-the-inimitable-icons/
maybe the folks at @Iconfactory could share some insight on the techniques they used for their icons in the early os x days? :)
how would you make something like these old aqua wallpapers? 3d rendering? vector and gradients? i'm curious what the most "period correct" way would be. for that matter, what about the icons? the tutorials on how to make "aqua-like" pill buttons always felt wrong because the shading never quite followed the contour of the shape. how were they done back then, is it all hand-painted or is there a rendering technique i don't know about?
how would you make something like these old aqua wallpapers? 3d rendering? vector and gradients? i'm curious what the most "period correct" way would be. for that matter, what about the icons? the tutorials on how to make "aqua-like" pill buttons always felt wrong because the shading never quite followed the contour of the shape. how were they done back then, is it all hand-painted or is there a rendering technique i don't know about?
perhaps it is time for me to see how well mixxx has developed in the last 10 years since i used it
queer robot squirrelbunny girl, un-retired computer fairies founder (2017-2021, 2024-), drone #6502, official amiga mascot, making a return to upset those who told us to leave.
https://pronoun.gdn/byte?or=it, robot, lowercase, check system link above, meat shell is 31yo, i block underage
flirting good but get at least acquainted first?
HRT: 15/11/2015
⚠️ do not like or favourite my negative posts: https://computerfairi.es/@mavica_again/110573733959251340 ⚠️